Can't update to Air23/24 on iOS due to crash in shared interfaces
hi,
when updated air22 higher version game longer loads on ios (still works fine web, android & desktop). crashes after has loaded locally packaged swf files required run game , attempts use them. i've narrowed down issue when interface referenced both main , child swf. if access classes directly via reflection without using interfaces work, problem isn't code wasn't compiled. interfaces used extensively throughout game , engine.
while appreciate if have 1 swf won't have issue, isn't practical large project, , hasn't been issue until now. supported feature according page:
packaging , loading multiple swfs in air apps on ios
> local secondary swf abc
i posted bug report month ago without response suggests it's i'm doing wrong. i've included sample app replicates issue:
https://bugbase.adobe.com/index.cfm?event=bug&id=4194914
cheers,
steven.
hi,
thanks reporting issue. issue reproducible @ our end , further investigating it.
regards,
mayank
adobe air team
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