Can't update to Air23/24 on iOS due to crash in shared interfaces


hi,

 

when updated air22 higher version game longer loads on ios (still works fine web, android & desktop). crashes after has loaded locally packaged swf files required run game , attempts use them. i've narrowed down issue when interface referenced both main , child swf. if access classes directly via reflection without using interfaces work, problem isn't code wasn't compiled. interfaces used extensively throughout game , engine.

 

while appreciate if have 1 swf won't have issue, isn't practical large project, , hasn't been issue until now. supported feature according page:

packaging , loading multiple swfs in air apps on ios

> local secondary swf abc

 

i posted bug report month ago without response suggests it's i'm doing wrong. i've included sample app replicates issue:

https://bugbase.adobe.com/index.cfm?event=bug&id=4194914

 

 

 

 

 

cheers,

steven.

hi,

 

thanks reporting issue. issue reproducible @ our end , further investigating it.

 

regards,

mayank

adobe air team



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